Issue |
RAIRO-Oper. Res.
Volume 57, Number 5, September-October 2023
Graphs, Combinatorics, Algorithms and Optimization
|
|
---|---|---|
Page(s) | 2757 - 2767 | |
DOI | https://doi.org/10.1051/ro/2023150 | |
Published online | 24 October 2023 |
On the degree of trees with game chromatic number 4
1
CEFET/RJ, Rio de Janeiro, Brazil
2
IME, Fluminense Federal University, Rio de Janeiro, Brazil
3
COPPE, Federal University of Rio de Janeiro, Rio de Janeiro, Brazil
* Corresponding author: mipalma@id.uff.br
Received:
21
December
2022
Accepted:
17
September
2023
The coloring game is played by Alice and Bob on a finite graph G. They take turns properly coloring the vertices with t colors. The goal of Alice is to color the input graph with t colors, and Bob does his best to prevent it. If at any point there exists an uncolored vertex without available color, then Bob wins; otherwise Alice wins. The game chromatic number χg(G) of G is the smallest number t such that Alice has a winning strategy. In 1991, Bodlaender showed the smallest tree T with χg(T) equal to 4, and in 1993 Faigle et al. proved that every tree T satisfies the upper bound χg(T)≤4. The stars T = K1,p with p ≥ 1 are the only trees satisfying χg(T) = 2; and the paths T = Pn, n ≥ 4, satisfy χg(T) = 3. Despite the vast literature in this area, there does not exist a characterization of trees with χg(T) = 3 or 4. We answer a question about the required degree to ensure χg(T) = 4, by exhibiting infinitely many trees with maximum degree 3 and game chromatic number 4.
Mathematics Subject Classification: 05C15 / 05C57
Key words: Coloring game / combinatorial games / game chromatic number / caterpillar
© The authors. Published by EDP Sciences, ROADEF, SMAI 2023
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